Story
Witchcraft is for weaklings! Can you be considered a great witch without having a drop of magic? Alchemy, this is her weapon!
Skills
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Opens on Lvl 10
Experiments
Goblins like to experiment. Hence such unpredictable and sometimes very powerful inventions. Increases DPS by 2 times.
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Opens on Lvl 25
Self-detonation
Goblins are responsible for their technologies, so each of them will self-destruct if it's the risk of being captured. All secrets to the grave! Increases DPS by 2 times.
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Opens on Lvl 50
Explosive
Although goblins are experimenting with many things, but they like explosions the most. Increases DPS by 2 times.
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Opens on Lvl 75
Compliance with the rules
With the proper observance of all favorable conditions, goblins are able to increase the power of their weapon many times over. Increases DPS by 4 times.
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Opens on Lvl 200
Growth of power
You feel the power. It overflows you! Starting from level 200 the hero will receive an x4 bonus for every 25 levels of improvement.
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Opens on Lvl 1000
Inner power
Having surpassed his limits, he became even stronger! Starting from level 1000 the hero will receive an x10 bonus for every 1000 levels.